EggsDeeE
Convex Community6mo ago
1 reply
EggsDee

Veilborn. A text-based AI-driven RPG with real gameplay mechanics,

I’m building a text-based RPG where an LLM drives the narration but every rule, stat, and state change is hard-coded.

Gameplay:
- Deterministic turn based combat (stats, resistances, damage math).
- Strict rule adherence. If it's not something your character can do, it doesn't happen.
- Persistent world state. One copy of every item, real location traversal, and slain foes stay dead.

Tech stack:
- Typescript + Convex for DB and state. All game logic is server-side.
- Vercel AI SDK for LLM functions and narration.
- Next.js + shadcn/ui for a thin client.

Attached is a 2 minute video that shows unscripted gameplay of the core loop of navigating a dungeon, talking to NPCs, and fighting enemies. Thoughts welcome!
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